Charly García
Inconsciente ColectivoI work especially in different areas of digital design; web design, UX/UI design of applications and websites. I dedicate my time to research, design, prototyping and programming.
These days, focus on interface and user experience design at The NetMen Corp as a UX/UI designer.
I work with Figma creating wireframes and prototypes. Talking through tactile designs that exist in the browser is worth its weight. Design tools only take you so far; the rest has to be done with a link around which I can bond.
Good design is not created in a vacuum but rather in a shared space. It must be facilitated and iterated upon as a team. I aim to include stakeholders in my design process and create a collaborative environment that welcomes and encourages feedback.
I aim to make everything I design accessible to all for one main reason - it's the right thing to do. Accessible products benefit the many, not the few.
Everything I create is subject to change and experimentation. Not everything will work, but it's worth trying - and learning from what doesn't.
Before I got into UX/UI Design, I was a web developer. One of my first jobs involved creating websites with HTML, CSS and a bit of JavaScript (in my process of study).
Frontend development forced me to understand how HTML and CSS play together, a skill set I've carried over and kept fresh in the years since. But getting to know product design made me realize what I'm really passionate about on a day-to-day basis, no excuses when it comes to working on it as a UX/UI Designer.
Outside of work, I enjoy a good barbecue at home with my family, listening and playing music.